Kakariko Village: Walkthrough (Switch 2)
Follow the Switch 2 route through Kakariko Village: Open the mountain gate. Illustrated steps explain the actions, requirements and next objectives.
How do I complete this area?
Climb to the north gate and show Zelda’s Letter to the guard. Speak again about the shield before heading up Death Mountain Trail.
Walkthrough · 1 / 4
Open the mountain gate
Child · Main route
- Climb to the north gate and show Zelda's Letter to the guard. Speak again about the shield before heading up Death Mountain Trail.
Result / next stop: The mountain gate opens.
Could not save. Export your records before leaving.
Source maps and images
GameWith · 2026-11-06Source-based guide · individual gameplay conditions may need verification Maps and screenshots retain their source attribution. Third-party ownership and reuse terms are unchanged.
Step location is described in the guide; no precise map marker is available.
Walkthrough · 2 / 4
Return all seven Cuccos
Child · Optional
- Find Cuccos at the entrance, construction site, southern brick platform, central-house crate, northern house, beyond the fence and beside the windmill.
- Roll into the crate. Carry a Cucco to glide onto the brick platform and over the fence; use the ladder beyond it for the windmill bird. Return every bird to the woman's pen and speak to her.
Result / next stop: Receive an empty bottle.
Collectibles · Seven missing Cuccos →Could not save. Export your records before leaving.
Source maps and images
GameWith · 2026-11-06Source-based guide · individual gameplay conditions may need verification Maps and screenshots retain their source attribution. Third-party ownership and reuse terms are unchanged.
Walkthrough · 3 / 4
Claim Skulltula rewards
Child · Optional
- Enter the House of Skulltula after collecting tokens. Speak to the freed residents: 10 tokens grant a 200-rupee wallet, 30 a 500-rupee wallet, and 50 a Heart Piece.
Result / next stop: Claim each unlocked reward yourself.
Collectibles · 50-token reward →Could not save. Export your records before leaving.
Source maps and images
GameWith · 2026-11-06Source-based guide · individual gameplay conditions may need verification Maps and screenshots retain their source attribution. Third-party ownership and reuse terms are unchanged.
Step location is described in the guide; no precise map marker is available.
Walkthrough · 4 / 4
Learn the Song of Storms
Adult · Return visit
- As an adult, enter the windmill and take out the ocarina in front of its musician. Follow the taught melody.
Result / next stop: Remember the Song of Storms for the child-era return.
Could not save. Export your records before leaving.
Source maps and images
GameWith · 2026-11-06Source-based guide · individual gameplay conditions may need verification Maps and screenshots retain their source attribution. Third-party ownership and reuse terms are unchanged.
Step location is described in the guide; no precise map marker is available.
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